"Broken Circle" doesn't just see the Warden fight their way up through the Circle Tower, but throws them into the magical realm of the Fade where they have to solve a long series of puzzles, separated from their party. "Anvil of the Void" sees the player and their party journey into the Darkspawn-infested Deep Roads underneath the Dwarven city of Orzammar, a labyrinth of caverns and ruins. If there's one word that sums up both of Dragon Age: Origins' most infamous quests, it's confusing. The quests "Anvil of the Void" and "Broken Circle" are infamous enough among the game's fans that some have even modded them out of the title entirely. Dragon Age: Origins may be among BioWare's most beloved games, but there are two parts of the main quest that can make even the most seasoned Grey Warden quit in pure frustration.
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